![]() ![]() The Wii U was also a lot better about having media platforms, like Netflix, which added to the whole idea of having your screen separate from the TV. The Switch maintains this, but the Wii U did it first. You could also take the gamepad a distance away from the TV, so you could play other places. One thing that the Wii U was pretty good about that it set out to be was that system where you could play your games on the gamepad while someone else was using the TV. Look, I don't know the reason for that, but instead of that, what you got with the two screen setup was a console version of what worked so well with the DS and 3DS, where (for instance) you could have a map on one screen and the gameplay on another. The "gimmick" of it that they sold it with (asymmetrical gameplay), I'll admit perhaps wasn't too well implemented into games. The Wii U also has a great Virtual Console to its name, one that expanded to GBA and DS games. It felt like a dream (and sadly was, as the Switch for completely unknown reasons, regressed back to Friend Codes). The Wii U was where they moved away from Friend Codes to Usernames.
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